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Experiencing Contemporary Art at a Distance

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12936))

Abstract

This panel wants to start a discussion about the importance of designing new ways of Contemporary Art digitization and digitalization to foster the creation of successful user experiences for its remote fruition.

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References

  1. Turkle, S.: Life on the Screen: Identity in the Age of the Internet. Simon & Schuster Paperback, New York (1995)

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  2. Gobble, M.: Digitalization, digitization, and innovation. Res.-Technol. Manag. 61(4), 56–59 (2018)

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  3. Lippard, L.R., Chandler, J.: The dematerialization of art. Art Int. 12(2), 31–36 (1968)

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  4. Longo, G.O.: Simbionte: prove di umanità futura, Melteni, Sesto San Giovanni, Italy (2003)

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Correspondence to Barbara Rita Barricelli .

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Barricelli, B.R. et al. (2021). Experiencing Contemporary Art at a Distance. In: Ardito, C., et al. Human-Computer Interaction – INTERACT 2021. INTERACT 2021. Lecture Notes in Computer Science(), vol 12936. Springer, Cham. https://doi.org/10.1007/978-3-030-85607-6_34

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  • DOI: https://doi.org/10.1007/978-3-030-85607-6_34

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-85606-9

  • Online ISBN: 978-3-030-85607-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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