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Applied Graph Theory in Computer Vision and Pattern Recognition

  • Book
  • © 2007

Overview

  • Will serve as a foundation for a variety of useful applications of the graph theory to computer vision, pattern recognition, and related areas
  • Covers a representative set of novel graph-theoretic methods for complex computer vision and pattern recognition tasks
  • Includes supplementary material: sn.pub/extras

Part of the book series: Studies in Computational Intelligence (SCI, volume 52)

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Table of contents (10 chapters)

  1. Applied Graph Theory for Low Level Image Processing and Segmentation

  2. Graph Similarity, Matching, and Learning for High Level Computer Vision and Pattern Recognition

  3. Special Applications

Keywords

About this book

Graph theory has strong historical roots in mathematics, especially in topology. Its birth is usually associated with the “four-color problem” posed by Francis Guthrie 1 in 1852, but its real origin probably goes back to the Seven Bridges of Konigsber ¨ g 2 problem proved by Leonhard Euler in 1736. A computational solution to these two completely different problems could be found after each problem was abstracted to the level of a graph model while ignoring such irrelevant details as country shapes or cross-river distances. In general, a graph is a nonempty set of points (vertices) and the most basic information preserved by any graph structure refers to adjacency relationships (edges) between some pairs of points. In the simplest graphs, edges do not have to hold any attributes, except their endpoints, but in more sophisticated graph structures, edges can be associated with a direction or assigned a label. Graph vertices can be labeled as well. A graph can be represented graphically as a drawing (vertex=dot,edge=arc),but,aslongaseverypairofadjacentpointsstaysconnected by the same edge, the graph vertices can be moved around on a drawing without changing the underlying graph structure. The expressive power of the graph models placing a special emphasis on c- nectivity between objects has made them the models of choice in chemistry, physics, biology, and other ?elds.

Editors and Affiliations

  • Computer Science & Engineering Department, University of South Florida, Tampa, USA

    Abraham Kandel

  • Institute of Computer Science and Applied Mathematics (IAM), Bern, Switzerland

    Horst Bunke

  • Department of Information Systems Engineering, Ben-Gurion University of the Negev, Beer-Sheva, Israel

    Mark Last

Bibliographic Information

  • Book Title: Applied Graph Theory in Computer Vision and Pattern Recognition

  • Editors: Abraham Kandel, Horst Bunke, Mark Last

  • Series Title: Studies in Computational Intelligence

  • DOI: https://doi.org/10.1007/978-3-540-68020-8

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: Springer-Verlag Berlin Heidelberg 2007

  • Hardcover ISBN: 978-3-540-68019-2Published: 12 March 2007

  • Softcover ISBN: 978-3-642-08764-6Published: 13 November 2010

  • eBook ISBN: 978-3-540-68020-8Published: 11 April 2007

  • Series ISSN: 1860-949X

  • Series E-ISSN: 1860-9503

  • Edition Number: 1

  • Number of Pages: X, 266

  • Topics: Mathematical and Computational Engineering, Artificial Intelligence

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